Epic Games , 247 N.C. App. 54 ( 2016 )


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  •               IN THE COURT OF APPEALS OF NORTH CAROLINA
    No. COA15-454
    Filed: 19 April 2016
    Wake County, No. 14 CV 003722
    EPIC GAMES, INC., Plaintiff
    v.
    TIMOTHY F. MURPHY-JOHNSON, Defendant
    Appeal by defendant from order entered 18 July 2014 by Judge G. Bryan
    Collins, Jr. in Wake County Superior Court. Heard in the Court of Appeals 6 October
    2015.
    Hunton & Williams, LLP, by R. Dennis Fairbanks, Douglas W. Kenyon, Ryan
    G. Rich, and Michael R. Shebelskie, for plaintiff-appellee.
    David E. Shives, PLLC, by David E. Shives, and McGowan, Hood & Felder,
    LLC, by Chad A. McGowan, William A. McKinnon, and Jordan C. Calloway,
    for defendant-appellant.
    CALABRIA, Judge.
    Timothy F. Murphy-Johnson (“Johnson”) appeals from an order granting Epic
    Games, Inc.’s (“Epic Games”) application for judicial relief to enjoin arbitration in
    part. We reverse.
    I. Background
    Defendant, Johnson, is a computer programmer. While attending college in
    the United Kingdom, he founded a software company, Artificial Studios, and created
    Reality Engine, a successful computer software program that served as a platform for
    game developers to construct video games. In March 2005, Timothy Sweeney, the
    EPIC GAMES, INC. V. MURPHY-JOHNSON
    Opinion of the Court
    founder and largest shareholder of Epic Games, along with Michael Capps, the
    company’s president, negotiated with then-twenty-one-year-old Johnson to purchase
    Reality Engine and recruited him to move from London to North Carolina to work for
    Epic Games. On 10 May 2005, Johnson executed seven contracts that purported to
    sell Artificial Studios and Reality Engine and its related intellectual property to Epic
    Games, in exchange for employment with Epic Games, company stock options, and
    cash.
    The seven contracts can be divided into two groups. First, Epic Games bought
    Reality Engine from Artificial Studios and then licensed it back to Artificial Studios.
    Those agreements were labeled “Reality Engine Acquisition Agreement” and “Reality
    Engine Limited License Agreement.”          Second, Epic Games hired Johnson and
    executed five related contracts.      Those agreements were labeled “Stock Option
    Agreement,”     “Residual    Rights    Acquisition        Agreement,”     “Non-Competition
    Agreement,”     “Confidentiality   Obligations    and      Intellectual   Property   Rights
    Agreement,” and “Employment Agreement.”
    The Employment Agreement contained the following arbitration clause:
    Any disputes between Employee and Epic in any way
    concerning his employment, this Agreement or this
    Agreement’s enforcement, including the applicability of
    this Paragraph, shall be submitted at the initiative of
    either party to mandatory arbitration before a single
    arbitrator and conducted pursuant to the rules of the
    American Arbitration Association [(“AAA”)] applicable to
    the arbitration of employment disputes then in effect, or its
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    EPIC GAMES, INC. V. MURPHY-JOHNSON
    Opinion of the Court
    successor, provided however, that this Paragraph does not
    apply to the Confidentiality Obligations and Intellectual
    Property Rights Agreement referred to in Paragraph 7, and
    attached as Exhibit A. The decision of the arbitrator may
    be entered as judgment in any court of the State of North
    Carolina.
    The Employment Agreement also contained a choice-of-law provision: “This
    Agreement shall be governed by the law of the State of North Carolina[.]”
    According to the Stock Option Agreement, Johnson’s stock options and bonuses
    were to vest over a four-year period. For this reason, according to Johnson, he
    requested that Epic Games draft a strict for-cause termination provision in the
    Employment Agreement. Johnson wrote Capps:
    My lawyer’s been explaining to me that “for cause”
    termination is not something I should count on as ensuring
    I will be employed, as so long as the determination of cause
    rests on Epic you can terminate me and the burden of proof
    would be on me, which means I’d have to litigate at a cost
    that would be prohibitive. Therefore while he thinks that’s
    “fair” for purely employment terms, he said it’s not very
    sensible to tie the $75K and stock options related to the
    deal to employment in this way if I feel this is part of the
    value for selling my company.
    My first question is therefore whether you’re prepared to
    narrow “for cause” to what we initially agreed, namely that
    I’d have to commit some crime or other malicious act or act
    of total incompetence, and the burden of proof in “for cause”
    termination rests on Epic, not me. . . . .
    Epic Games’ Vice President of Business Development, Jay Wilbur, responded:
    Our goal is to have you join the Epic family. What you read
    in the employment agreement is that [sic] same for all Epic
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    EPIC GAMES, INC. V. MURPHY-JOHNSON
    Opinion of the Court
    employees. I’m willing to consider changes but I need a
    little something back for it.
    I’ll give you the narrower “for cause” if you give me the
    Reality Engine marks, domains, websites, etc. as part of
    that assignment.
    Johnson agreed. The narrowed “for cause” provision read:
    b. Termination For Cause. Employer may terminate
    Employee’s employment at any time, with or without
    notice, for any one or more of the following reasons: (i)
    willful and continual failure to substantially perform his
    duties with Employer (other than a failure resulting from
    the Employee’s disability) and such failure continues after
    written notice to Employee providing a reasonable
    description of the basis for the determination that
    Employee has failed to perform his duties, (ii) indictment
    for a criminal offense other than misdemeanors not
    required to be disclosed under the federal securities laws,
    (iii) breach of this Agreement in any material respect and
    such breach is not susceptible to remedy or cure and has
    already materially damaged the [sic] Epic, or is susceptible
    to remedy or cure and no such damage has occurred, is not
    cured or remedied reasonably promptly after written notice
    to Employee providing a reasonable description of the
    breach, (iv) Employee’s breach of fiduciary duty to
    Employer, material unauthorized use or disclosure of
    Employer’s confidential or proprietary information or
    competition with Employer; (iv) [sic] Employee's
    intentional conduct or omission which reasonably has or is
    likely to have the effect of materially harming Employer's
    business; (v) conduct that the Employer has reasonably
    determined to be dishonest, fraudulent, unlawful or grossly
    negligent, and such conduct is not cured or remedied
    reasonably promptly after written notice to Employee
    providing a reasonable description of the conduct at issue,
    any one of which shall be deemed “Cause” for dismissal.
    The determination of whether an event, act or omission
    constitutes “Cause” hereunder shall rest in the reasonable
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    EPIC GAMES, INC. V. MURPHY-JOHNSON
    Opinion of the Court
    exercise of the Employer’s discretion. . . .
    On 20 March 2006, approximately two months before his first round of stock
    options and bonuses were scheduled to vest, Epic Games fired Johnson.            When
    Johnson was “terminated with cause” by Epic Games, he had been employed for less
    than one year, from 10 May 2005 until 20 March 2006. The termination letter stated,
    in pertinent part:
    We regret to inform you that your employment with Epic
    Games is terminated with cause effective March 20, 2006
    as a result of your repeated performance problems, conduct
    issues and attendance concerns, which you have failed to
    remedy despite verbal and written warnings. Epic has
    determined that these issues at the very least amount to a
    material failure to devote your entire professional time,
    attention, skill and energies to Epic’s business and the
    responsibilities assigned to you by Epic, a willful and
    continual failure to substantially perform your duties,
    gross negligence, and intentional conduct that is
    potentially materially damaging to Epic’s business. Any
    one of these supports a “for cause” termination.
    On 7 March 2014, Johnson filed a demand for arbitration with the AAA
    alleging breach of contract, breach of the covenant of good faith and fair dealing, and
    breach of fiduciary duty. Specifically, Johnson alleged that Epic Games breached the
    Employment Agreement by wrongfully terminating him; breached the covenant of
    good faith and fair dealing under the Employment Agreement and the related
    agreements by depriving him of the benefit of the sale of Artificial Studios and Reality
    Engine; and breached fiduciary duties owed to him under the Employment
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    EPIC GAMES, INC. V. MURPHY-JOHNSON
    Opinion of the Court
    Agreement, Stock Option Agreement, and related agreements. Johnson sought the
    following pertinent forms of relief:
    1. [A] declaration that Epic Games, Inc. willfully breached
    [the] Employment Agreement;
    2. . . . [D]amages for [Epic Games’] breach of at least
    $11,300,000, representing the value of stock, bonus, and
    other payments due [Johnson] under the Employment
    Agreement, or, in the alternative, that [Johnson] be
    awarded 1,966 shares of undiluted stock in Epic Games,
    Inc. and $4,300,000 in other payments due;
    3. . . . [A]ny copyright or other intellectual property
    assignment from [Johnson] or Artificial Studios to Epic be
    declared null and void;
    4. . . . [L]ost profits of Artificial Studios;
    5. . . . [P]unitive damages for conduct that reflects fraud,
    deceit, or malicious behavior[.]
    On 24 March 2014, Epic Games filed a motion, as an application for judicial
    relief, to enjoin arbitration in part in Wake County Superior Court, alleging that Epic
    Games never consented to arbitrate certain claims asserted by Johnson. Epic Games
    also alleged that Johnson did not object for eight years to the termination of his
    employment. Johnson denied this allegation in his answer and counterclaim.
    On 18 April 2014, Johnson removed the case to the United States District
    Court for the Eastern District of North Carolina. On 2 May 2014, after hearing Epic
    Games’ application to enjoin arbitration in part, the Honorable G. Bryan Collins, Jr.
    of Wake County Superior Court entered an order in favor of Epic Games. (This order
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    EPIC GAMES, INC. V. MURPHY-JOHNSON
    Opinion of the Court
    was later stricken due to lack of jurisdiction.) On 9 July 2014, the federal court
    remanded the case to Wake County Superior Court.
    On 18 July 2014, the trial court held a de novo hearing on Epic Games’
    application for judicial relief and to enjoin arbitration in part. Subsequently, the trial
    court granted Epic Games’ application for judicial relief and entered a written order
    enjoining arbitration of the following claims:
    4.1 The third cause of action for breach of fiduciary duty
    alleged in his arbitration demand.
    4.2 The claim for stock or its monetary value under the
    parties’ former Stock Option Agreement.
    4.3 The request for a declaration that any copyright or
    other intellectual property assignment [Johnson] gave to
    Epic be declared null and void.
    4.4 The request for a declaration that any copyright or
    other intellectual property assignment Artificial Studios,
    Inc. gave to Epic be declared null and void.
    4.5 The claim for lost profits of Artificial Studios.
    According to the trial court’s order, Johnson could “proceed to arbitrate the
    issue whether Epic [Games] breached the Employment Agreement by discharging
    him[.]”   However, the court permanently enjoined Johnson from arbitrating the
    matters identified in paragraphs 4.1 to 4.5. Johnson appeals.
    II. Jurisdiction
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    EPIC GAMES, INC. V. MURPHY-JOHNSON
    Opinion of the Court
    The order on appeal permanently stays arbitration of five claims but permits
    Johnson’s claim of breach of contract to proceed. Although this order is interlocutory,
    [a]ppellate review of an interlocutory order is permitted
    under N.C.G.S. § 7A–27(d)(1) when the order affects a
    substantial right, and review is permitted under N.C.G.S.
    § 1–277(a) of any order involving a matter of law or legal
    inference which affects a substantial right. It is well
    established that the right to arbitrate a claim is a
    substantial right which may be lost if review is delayed,
    and an order denying arbitration is therefore immediately
    appealable.
    In re W.W. Jarvis & Sons, 
    194 N.C. App. 799
    , 802, 
    671 S.E.2d 534
    , 536 (2009)
    (citations, quotation marks, brackets, and ellipses omitted).           Because the order
    enjoins certain claims from proceeding to arbitration, a substantial right exists which
    may be lost absent immediate appellate review.             
    Id.
       Therefore, this Court has
    jurisdiction.
    III. Analysis
    A. Governing Law
    As an initial matter, it is unclear whether the arbitration clause is governed
    by North Carolina’s Revised Uniform Arbitration Act (“RUAA”), the Federal
    Arbitration Act (“FAA”), or some other law. Determining whether the FAA applies
    “is critical because the FAA preempts conflicting state law[.]” Sillins v. Ness, 
    164 N.C. App. 755
    , 757–58, 
    596 S.E.2d 874
    , 876 (2004). In this case, although the trial
    court’s order referenced provisions of the RUAA as conferring upon it the authority
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    EPIC GAMES, INC. V. MURPHY-JOHNSON
    Opinion of the Court
    to permanently enjoin certain claims asserted by Johnson, the court below made no
    determination as to whether state or federal arbitration law governs. “[T]he trial
    court should have addressed the issue of choice of law before addressing any other
    legal issue.” Bailey v. Ford Motor Co., __ N.C. App. __, __, 
    780 S.E.2d 920
    , 924 (2015)
    (citation omitted), disc. review denied, __ N.C. __, __ S.E.2d __ (2016). This is because
    “ ‘[w]hether a contract evidence[s] a transaction involving
    commerce within the meaning of the [FAA] is a question of
    fact’ for the trial court[,]” King v. Bryant, 
    225 N.C. App. 340
    , 344, 
    737 S.E.2d 802
    , 806 (2013) (citation omitted), and
    this Court “cannot make that determination in the first
    instance on appeal[.]” Cornelius v. Lipscomb, 
    224 N.C. App. 14
    , 18, 
    734 S.E.2d 870
    , 872 (2012).
    T.M.C.S., Inc. v. Marco Contractors, Inc., __ N.C. App. __, __, 
    780 S.E.2d 588
    , 592
    (2015).
    Our appellate courts have remanded cases for the trial court to make the initial
    determination of whether the FAA governs an arbitration agreement, when that
    determination was critical to the disposition of the case. See Eddings v. S. Orthopedic
    & Musculoskeletal Assocs., P.A., 
    147 N.C. App. 375
    , 385, 
    555 S.E.2d 649
    , 656 (2001)
    (Greene, J., dissenting) (reasoning that remand was required for trial court to
    determine initially whether FAA or RUAA governed arbitration clause, because the
    majority determined initially that FAA applied and resolution of governing law was
    dispositive to the case), rev’d per curiam for reasons stated in the dissent, 
    356 N.C. 285
    , 286, 569 S.E.2d at 645, 645 (2002); see also Sillins v. Ness, 
    164 N.C. App. 755
    ,
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    EPIC GAMES, INC. V. MURPHY-JOHNSON
    Opinion of the Court
    759, 
    596 S.E.2d 874
    , 877 (2004) (reversing and remanding order denying motion to
    compel arbitration “[b]ecause the question whether the FAA or the UAA governs this
    arbitration agreement determines whether the trial court properly denied the motion
    to compel arbitration”).
    In the instant case, however, whether federal or state arbitration law governs
    has no bearing on our disposition of the case. Both the FAA and the RUAA dictate
    that arbitration is strictly a matter of contract. See Volt Info. Sciences, Inc. v. Bd. of
    Trustees of Leland Stanford Junior Univ., 
    489 U.S. 468
    , 478 (1989) (noting “[t]he
    thrust of the federal law is that arbitration is strictly a matter of contract[.]”)
    (citation, quotation marks, and brackets omitted); see also Sloan Fin. Grp., Inc. v.
    Beckett, 
    159 N.C. App. 470
    , 478, 
    583 S.E.2d 325
    , 330 (2003) (“[W]hether a dispute is
    subject to arbitration is a matter of contract law.”), aff'd per curiam, 
    358 N.C. 146
    ,
    
    593 S.E.2d 583
     (2004). Under either law, the plain language of the arbitration clause,
    properly interpreted, delegates the threshold issue of substantive arbitrability to the
    arbitrator—not to the trial court. Therefore, we decline to reverse and remand the
    trial court’s ruling on the basis that it did not expressly find whether the FAA applies.
    See Sloan Fin. Grp., 159 N.C. App. at 479, 
    583 S.E.2d at 330
     (declining to reverse and
    remand trial court’s order in light of party’s argument that trial court failed to apply
    the FAA, when the analysis was virtually identical and the same conclusion would be
    reached under either federal or state law).
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    EPIC GAMES, INC. V. MURPHY-JOHNSON
    Opinion of the Court
    B. Standard of Review
    “[W]hether a particular dispute is subject to arbitration is a conclusion of law,
    reviewable de novo by the appellate court.” Carter v. TD Ameritrade Holding Corp.,
    
    218 N.C. App. 222
    , 226, 
    721 S.E.2d 256
    , 260 (2012) (citation omitted). Issues relating
    to the interpretation of terms in an arbitration clause are matters of law, which this
    Court reviews de novo. See, e.g., Bailey, __ N.C. App. at __, 780 S.E.2d at 924 (citation
    omitted).
    C. Arbitrability
    Johnson contends that the trial court erred by enjoining certain disputes from
    proceeding to arbitration, because according to the plain language of the arbitration
    clause, the threshold issue of substantive arbitrability was delegated to an arbitrator.
    We agree.
    “[O]nly those disputes which the parties agreed to submit to arbitration may
    be so resolved.” Rodgers Builders, Inc. v. McQueen, 
    76 N.C. App. 16
    , 23, 
    331 S.E.2d 726
    , 731 (1985). “To determine if a particular dispute is subject to arbitration, this
    Court must examine the language of the agreement, including the arbitration clause
    in particular, and determine if the dispute falls within its scope.” Fontana v. S.E.
    Anesthesiology Consultants, P.A., 
    221 N.C. App. 582
    , 589, 
    729 S.E.2d 80
    , 86 (2012)
    (citation omitted). Because arbitration is a matter of contract, contract principles
    govern the interpretation of an arbitration clause.          See, e.g., Harbour Point
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    EPIC GAMES, INC. V. MURPHY-JOHNSON
    Opinion of the Court
    Homeowners’ Ass’n, Inc. v. DJF Enters., Inc., 
    201 N.C. App. 720
    , 725, 
    688 S.E.2d 47
    ,
    51, disc. review denied, 
    364 N.C. 239
    , 
    698 S.E.2d 397
     (2010).
    “When the language of the arbitration clause is ‘clear and unambiguous,’ we
    may apply the plain meaning rule to interpret its scope.” Fontana, 221 N.C. App. at
    588–89, 729 S.E.2d at 86. If the language is ambiguous, “[o]ur strong public policy
    requires that the courts resolve any doubts concerning the scope of arbitrable issues
    in favor of arbitration.” Johnston Cty. v. R.N. Rouse & Co., 
    331 N.C. 88
    , 91, 
    414 S.E.2d 30
    , 32 (1992); see also Cyclone Roofing Co. v. LaFave Co., 
    312 N.C. 224
    , 229,
    
    321 S.E.2d 872
    , 876 (1984) (“[A]ny doubts concerning the scope of arbitrable issues
    should be resolved in favor of arbitration, whether the problem at hand is the
    construction of the contract language itself or an allegation of waiver, delay, or a like
    defense to arbitrability.”) (quoting Moses H. Cone Mem. Hosp. v. Mercury Constr.
    Corp., 
    460 U.S. 1
    , 24–25, 
    74 L. Ed. 2d 765
    , 785 (1983)). Furthermore, “[p]ursuant to
    well settled contract law principles, the language of the arbitration clause should be
    strictly construed against the drafter of the clause.” Harbour Point, 201 N.C. App. at
    725, 
    688 S.E.2d at 51
    .
    In this case, Epic Games drafted the arbitration clause, which provided in
    pertinent part:
    Any disputes between Employee and Epic in any way
    concerning his employment, this Agreement or this
    Agreement’s enforcement, including the applicability of
    this Paragraph, shall be submitted at the initiative of
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    EPIC GAMES, INC. V. MURPHY-JOHNSON
    Opinion of the Court
    either party to mandatory arbitration before a single
    arbitrator and conducted pursuant to the rules of the
    [AAA] applicable to the arbitration of employment disputes
    then in effect, or its successor, provided however that this
    Paragraph does not apply to the Confidentiality
    Obligations and Intellectual Property Rights Agreement
    referred to in Paragraph 7, and attached as Exhibit A.
    The plain language of the arbitration clause is clear and unambiguous. It
    provides for mandatory arbitration of “[a]ny disputes between [Johnson] and Epic
    [Games] in any way concerning his employment, this Agreement or this Agreement’s
    enforcement[.]” These broad phrases indicate the drafter, Epic Games, intended for
    an extensive range of issues relating to Johnson’s employment or the Employment
    Agreement to fall within the arbitration clause’s scope. Moreover, this expansive
    clause expressly covers disputes “in any way concerning . . . the applicability of this
    Paragraph[.]” Indeed, the “dispute[] between [Johnson] and Epic [Games]” on appeal
    is whether particular claims asserted fall within the scope of the arbitration clause,
    implicating a matter “concerning” the arbitration clause’s “applicability.”        The
    language Epic Games employed in drafting the clause makes it clear that any
    disputes regarding whether the arbitration clause applied to a particular claim
    should be submitted to arbitration and decided by the arbitrator.
    Furthermore, the arbitration clause incorporates the rules of the AAA. Under
    AAA Employment Rule 6(a), “[t]he arbitrator shall have the power to rule on his or
    her own jurisdiction, including any objections with respect to the existence, scope or
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    EPIC GAMES, INC. V. MURPHY-JOHNSON
    Opinion of the Court
    validity of the arbitration agreement.” (emphases added).         Although our state
    appellate courts have never addressed or decided this issue when interpreting an
    arbitration clause subject to the RUAA, this Court recently adopted the majority rule
    among the federal courts of appeal when interpreting an arbitration clause subject to
    the FAA. In Bailey, this Court held that under the FAA, an arbitration clause which
    incorporated an arbital body’s rules, when those rules explicitly delegate the
    threshold issue of arbitrability to an arbitrator, constitutes “clear and unmistakable”
    evidence—a more exacting standard than currently exists when interpreting
    arbitration clauses subject to the RUAA—that the parties agreed to arbitrate issues
    of substantive arbitrability. Bailey, __ N.C. App. at __, 780 S.E.2d at 927. Therefore,
    both the plain language of the arbitration clause and its incorporation of the AAA
    rules demonstrate that the parties agreed the arbitrator should decide issues of
    substantive arbitrability. Even if this broad clause, by itself, does not resolve the
    issue of whether the parties agreed to arbitrate arbitrability, the requirement for
    arbitration to be conducted pursuant to the AAA rules does.
    As a secondary matter, we note that although the “Confidentiality Obligations
    and Intellectual Property Rights Agreement” was excluded from the arbitration
    clause’s scope, Epic Games concedes in its brief that this agreement merely
    “prescrib[es] Johnson’s confidentiality obligations and his assignment to Epic of
    intellectual property created while employed.” (emphasis added). Neither party
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    EPIC GAMES, INC. V. MURPHY-JOHNSON
    Opinion of the Court
    asserts that Johnson’s claims fall within the scope of this agreement. Therefore, that
    agreement is of no consequence to our analysis or disposition of the case.
    IV. Conclusion
    Based on its plain language and incorporation of the AAA rules, the arbitration
    clause drafted by Epic Games, properly interpreted, contained a valid agreement to
    delegate issues of substantive arbitrability to the arbitrator. Therefore, the trial
    court was without authority to issue an injunction and determine the scope of
    arbitrable issues. The trial court’s order must be reversed.
    REVERSED.
    Judges BRYANT and ZACHARY concur.
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